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Interactive fiction and mainstream publishers (Part 1)

thebookseller.com – Friday September 15, 2017

Interactive fiction may be too strongly associated with computer gaming and general geekery to interest mainstream publishers. In this two-part article I will be looking at what they can learn from the strong community engagement in the interactive fiction market, and how technologies like artificial intelligence could transform it.

To read the full article on thebookseller.com, click here

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